21 Sept 2014

Time Heist - almost a review

Today I'm wondering how they could have improved Time Heist. Don't know why, but bear with me - it's probably because I didn't quite know what to think of it when I saw it, in a bad way.

Don't get me wrong - it fits the Saturday night bill perfectly. The show needs at least one episode every year which throws everything at the screen, rips off a bunch of favourite movies and genres, and everything ends happily. It's a formula for fun lightweight telly that has produced the likes of Dinosaurs in a Spaceship, Curse of the Black Spot, Planet of the Dead, and it's not a bad thing. We can't have Listen every week.

And there were some terrific elements to it - the Teller, Keeley Hawes as Miss Delphox, the gang, the look and style, the ending - pretty much all of it, on paper. Except for me it's less than the sum of its parts, and I'd say it's in the writing. Not that the writers haven't put a ton of work into the often labyrinthine plot, just that it could do with a few more solid character scenes, or explain things away easier.

Loved the opening: the Doctor and Clara, definitely how to open a story, even if it's very close to their first scenes together in Listen. And then the Memory Worm (a nice return of this plot device/joke machine creature), fast but wordy introductions to our new gang and why we're here. Guards banging on the outside and we realise it's going to be quicker than we thought. No time for questions now, let's go - straight into the plot and sneaking into the bank. In the most part, it works, I'll give them that, but I'd have liked another (possibly filmed but cut) scene outside the bank with the gang. Or for them to go the whole hog with the genre, and have a montage of security guards with a voiceover telling them exactly what the plan is.

I'm only saying this because the frantic pace of the opening, helped by the sudden jump in plot via a memory wipe, goes straight away once they get into the inner corridors of the bank. There's little in the way of geography - Into the Dalek had that in a similar setup, simply because it was inside a recognisable structure, though Journey to the Centre of the TARDIS didn't - or really threat, because the bank's so huge and devoid of guards and the Teller's slow and only used a few times. But I'm jumping ahead here - before the gang break in, there's a very fine scene where the Teller is introduced, a completely faceless character meets a grim fate, and Miss Delphox has a way with words. The direction and slow mo works a treat, and I love all the dry bleak hyperbole of the bank protocol in the script (reminiscent to Doctor Who fans especially from Robert Holmes's The Sun Makers): "open up and you'll be humanely disposed of", "fired with pain". And especially the dark "that's not tears, that's soup", which you can imagine Peter Capaldi relishing.

It's a shame then the plot dries up after this - it's often been wordy so far and full of unwieldy explanations and get-out clauses, but saved by the pace. Couldn't they think of a couple more (cheap!) set-pieces to fill the middle act? But the new 'companions' in the Doctor's gang get things to do, and become slightly more than just their stock characters (clever updating, but they're still undoubtedly cliches - a lot of thanks go to the actors and costumers as well as the writers). Psi and Saibra are great additions to the ever growing list of the Doctor's casual acquaintances, so it's good to see them survive for another adventure. Though with an obvious teleporting effect, their 'deaths' were undermined from the start, even with the muddled explanation of the importance of yet another mysterious gadget in a case put there by a mysterious... zzz...

Still, we've got some creepy scenes with the Teller being let loose, like a more colourful, lighter-toned version of The God Complex from a few years back (though what's up with the editing between scenes? again, geography). 'Don't think' resembles all too many monster weaknesses these days, and Clara alone comes almost too soon after Deep Breath, unless they're trying to make a running theme of it. And then by the time we're left with the Doctor and Clara, everything ties up a bit too early into an anti-climax and we're left wanting answers - and then we get them.

Peter Capaldi's Doctor needs more scenes with villains, including in this story. Karabraxos was a surprise to me (come on, the Architect figure was obvious, which distracted me a bit) but she's handled surprisingly by the Doctor - little time for any contempt, no punishment, because he's bound by the laws of time and trying to work out the plot.

And what is the plot? I think they fudged the explanation a little bit by explaining it in the wrong order (though working things out in your own time isn't a bad thing - just look at Listen) but here's my take:
Decades after having received the Doctor's phone number and then left, Karabraxos on her deathbed has a change of heart and wants to put things right by saving The Teller - right up the Doctor's street - but can only do so in the moment when she left it just before the solar storm hit or else she'd change time. She doesn't come up with the plan - the Doctor does, recruiting the best people to help him do it, and placing the gadgets and everything beforehand.
It's not much of a time loop really, just a bit of prior knowledge as to the moment, because the magical destroying solar storm means it had to be this moment for them to be able to break in (as explained halfway through) and they couldn't go by TARDIS, or just jump straight to the private vault... for some reason.
And finally, memory wiping had to be done for them to get past The Teller (as explained at the start when it's introduced) and to stop the younger Karabraxos finding the whole thing out. It's a rescue mission for the creature that would have been killed otherwise.

Contrived as heck, but then it's ridiculously high concept to begin with (the bit with the two aliens as the end is also quite similar to - and an improvement on - the ending of last year's Hide). I just hope Clara's "there has to be some logic behind all this" isn't the stick that people use to beat it with - once everything's explained and you've got your head around the oddness, it's a good story.

As the end shows, this is lightweight fare, even with a couple of grim bits. Our heroes made it out alive, everything's back to normal with Clara, job done. There's no final shot of the Doctor being dour, or prophetic about his own death, or realising something about the story arc. Nope, this is as Saturday night as they come.

(What's this? A phone call from somebody in the future: "I want you to write an article on how to improve Time Heist". Sounds contrived as heck, but why not...)